← All Workshops
MudEngine Part 6: Multiplayer
Step 2 / 12
Track your progress with jj
We are about to significantly rework the mud-engine project — adding fullstack, WebSockets, and multiplayer. This is the perfect time to rely on jj checkpoints.
Before each coding step in this workshop:
jj new— create a new empty changejj describe -m "Part 6 - what you are about to do"— label it
If something goes wrong, you can always go back to a previous checkpoint.
💡 Workflow reminder
Your jj history from Parts 1, 4, and 5 is in the mud-engine project. Run jj log to see your full checkpoint history before starting Part 6.
The jj new && jj describe workflow ensures you can always step back through the evolution of the codebase.
Step 2 / 12