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MudEngine Part 6: Multiplayer
Step 9 / 12
CSS Additions
The multiplayer UI needs additional styles for the game layout, player indicators, sidebar, and name screen.
Append these styles to assets/main.css. The dioxus-components (Button, Card, Input, Separator) bring their own scoped styles from Part 5 — no extra CSS needed for them.
mud-engine/assets/main.css
/* ── Game Layout ── */ .game-layout { display: flex; gap: 20px; margin-bottom: 16px; } .grid-area { flex: 1; min-width: 0; } /* ── Player indicator in grid cells ── */ .player-indicator { font-size: 11px; color: #a0d0ff; margin-top: 2px; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } .player-indicator::before { content: "◆ "; color: #60a0ff; } /* ── Player list sidebar ── */ .sidebar { width: 220px; flex-shrink: 0; background: #12122a; border-radius: 8px; padding: 12px; } .sidebar h2 { font-size: 14px; margin: 0 0 10px 0; color: #a0a0c0; } .player-entry { padding: 6px 8px; margin-bottom: 4px; border-radius: 4px; background: #1a1a30; font-size: 13px; } .player-entry.me { background: #1a3050; border: 1px solid #3b82f6; } .player-name { color: #d0d0e0; display: block; } .player-room { color: #6b6b8a; font-size: 11px; display: block; } /* ── Name Screen ── */ .name-screen { text-align: center; padding: 80px 20px; } .name-screen h1 { font-size: 36px; margin-bottom: 10px; } .subtitle { color: #8a8aaa; margin-bottom: 24px; font-size: 15px; } /* ── Direction pad ── */ .direction-pad Button { min-width: 100px; }
Step 9 / 12